<>> Succubus Heart <<>
  >    Changelog   <
(This document records front end changes made to the mod based on release build)
Succubus Heart 3.45 (I recommend reseting passives after this update)
- Changed rewrote the Help MCM to be more detailed and current (also removed/added some entries)
- Changed Passives to now add trait points to BDSM Rating instead of taking away (Still decreases Overall BDSM Rating)
- Changed Passives now display trait alignment in the highlight/description text
- Changed Sexual Enrage and Sexual Entice are now Auto-Learned and don't require Desire (Mechanics will be added in a later patch)
- Changed Soul Pets now require at least 100 Desire to summon
- Added a "Summon Random Pet" spell (Only summons available pets)
- Added a "Summon Horse Pet" spell (Attempts to summon an available horse pet)
- Added Leader Selection to Soul Pets Menu (does nothing at the moment)
- Fixed BDSM Rating Reset not calculating the BDSM Increase Ability
- Fixed Stamina/Magicka cap increase only costing 20 XP (was caused by invalid item-count tracking, also fixed)
- Fixed BDSM Increase cost not displaying/calculating properly
- Fixed MCM running update code everytime the game loaded (probably unnoticeable)
- Fixed more typos! (you know you missed this in 3.441)
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Succubus Heart 3.441
- Removed some unused references (Properly!.. I think... hopefully.)
- Changed Soul Pets Desire Regeneration no longer scales with level
- Changed Command Soul Pet rape spell no longer requires Summoner level 3 but now requires Magicka to cast
- Added Soul Pets now gain XP when hit
- Fixed Dog Soul Pet displaying an annoying message when hit (This was testing code left in, sorry!)
- Fixed MCM Version Number being out of date (This is the last thing I change so... yeah.)
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Succubus Heart 3.44 (WARNING: release is a bit untested thanks to technical difficulties. Some features may be missing / improperly functioning)
- Removed spacing in some of the MCM menus (less scrolling! Yeah!)
- Changed Spirit's items for sale
- Changed Tali now reset's her gold available (when re-entering the Succubus Realm)
- Changed the Succubus Realm Layout and Lighting a bit (I'll be making a 'pet zone' in the currently large empty space once the layout is finalized)
- Changed Death Override Mode no longer sends gold to Tali's Shop.
- Changed Lose Items on Death no longer removes gold
- Changed Combined some Messages from Soul Pets
- Changed how stacks decrease (Stacks now decay over-time and are no longer consumed when used by passives. Legacy unaffected)
- Changed Saving Essence to use all sperm+milk stacks but now has a cooldown starting at 20 minutes (doesn't consume stacks anymore, ref. last note)
- Added Saving Essence Passive Path (Reduce cooldown by 1 minute per level)
- Added Lose Gold on Death option for Death Override Mode (Lose items no longer includes Gold)
- Added Destroy Equipped option for Death Override Mode (equipped items won't show up in Tali's shop like other lost items)
- Added Smelter to the Succubus Realm Entrance
- Added "Devious Partner" Passive (Thief style tactics in acts)
- Added "Devious Partner" Passive Path (Steal gold from act partners)
- Added "Devious Partner" Passive Path (Convert Stamina into Gold upon orgasm. Even works solo!)
- Added Skeever Soul Pet (Unlocks at Summoner Level 0)
- Added Bear Soul Pet (Req. Skeever Level 4)
- Added Sabre Cat Soul Pet (Req. Bear Level 4)
- Added Troll Soul Pet (Req. Sabre Cat Level 4)
- Added Draugr Soul Pet (Req. Summoner Level 3)
- Added Spriggan Soul Pet (Req. Draugr Level 4)
- Added Falmer Soul Pet (Req. Spriggan Level 4)
- Added Horker Soul Pet (Req. Horse Level 4)
- Added Rape Target [Soul Pets] Spell (Sends pet to rape the target, requires Summoner Level 3)
- Fixed Masochist Stamina passive having a higher effect than stated
- Fixed even more Typos / Errors! (Even fixed some from just last patch! Progress!)
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Succubus Heart 3.431
- Changed how XP Gain is calculate
- Fixed issues with XP gain not increasing/displaying correctly
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Succubus Heart 3.43
- Removed extra unused script in release package (SuH_comES_soulofmagicka)
- Removed Charge sound on Focus Shot (Will hopefully fix a report of 'stuck' sounds)
- Changed "Spells / Passives" menu to just "Passives" (Spells are now Legacy, any new spells will be considered a passive with the ranking mechanic)
- Changed Succubus Realm's Nav-Mesh (Made a new one and deleted an extra one I didn't see before, should fix more cases of NPCs disappearing and help their combat)
- Changed Spirit's items and combat AI (Also removed her 'extra' shield)
- Changed using souls (and other future items/bonuses) will no longer increase XP costs
- Changed the way Passives are learned (Read BDSM addition below)
- Added a 'Tracking' system (Use the MCM's "Set to Default" key and it will leave a notification when you have enough XP to level it. Only works on items that require XP to level)
- Added stuffs to the "Help" MCM (Tracking, connect/disconnect spells, BDSM Rating, Updated some others)
- Added BDSM rating system (Improving Heart Levels gives BDSM rating while learning passives will decrease it. Passives no-longer take XP but instead require BDSM Rating)
- Added Stamina Effect Path to Masochist (Lose health but recover stamina)
- Added Second path to Luscious Liquids (Split it up to be Heal Health and Recover Magicka/Stamina)
- Added Death Drops path to Perfect Orgasm (Lose status but gain a chance at death drops)
- Added a "Reset" option for Passives (This will also re-calculate the BDSM Rating)
- Added "Script Skip" system to some heavier script (This will skip large processes when script is lagging, such as Combat Seduction. Should help prevent weird value changes and overlapping calculations but will make some mechanics feel less 'responsive' when script lag is too high.)
- Fixed Spirit's items for sell not resetting
- Fixed "Vitality Stone" resetting Status Caps
- Fixed Soul Drops dropping on characters that 'live' twice (such as revived characters, fix doesn't work if the game is 're-loaded' after a character dies and then revived after the load)
- Fixed Pet Desire generating weird and exponentially (Because the script is on delay and I switched to 'per-second' increments desire can still go above cap, but not much)
- Fixed Typos / Errors (I'm just going to have this on every patch from now on, let's see if anyone even notices the fixes)
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Succubus Heart 3.42 (NOTE: In-game it reads as 3.411)
- Changed Succubus Realm's Lighting to make it feel 'colder'
- Added Location data to Succubus Realm (SR) (Should help fix teleporting)
- Added Succubus Realm -Disconnect- Spell (Will return the player to where they were when connecting to the Succubus Realm. You'll have to use Connect outside of SR after update first for this to work.)
- Added Soul Pet Desire system (Desire generates when not summoned by 1+level per second, it decays when summoned or in acts and will return to the SR when desire reaches 0 or below. Caps at 100+100*level)
- Fixed SR Connect can no longer be used while in SR
- Fixed NPC AI Packages causing Spirit/Tali randomly leaving the Succubus Realm (Pets still disappear, no idea why)
- Fixed Consent Drain not working (no idea when it originally broke)
- Fixed a few papyrus error reports (no gameplay effect)
- Fixed? combat Seduction causing creatures to act on one-another (technically a SexLab issue, I just disabled creatures triggering each-other, will revert if/when SexLab fixes it.)
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Succubus Heart 3.41
- Changed Soul Pet AI Package List
- Changed Death Override Mode to spawn the player in the Succubus Realm (Use fast-travel to leave)
- Changed Succubus Realm Layout / Dimensions (Updates on next visit)
- Added actual content to the Succubus Realm (SR) (Detailed Below)
- Added special spawn location in the SR
- Added 'recovery' merchant to SR named Tali (She sells you back stuff you lost from death override mode)
- Added Succubus Merchant to SR named Spirit (She sells a set number of SuH items and a few extras)
- Added Crafting Objects to SR
- Added/Enabled Teleport spell to SR (Succubus Realm -Connect-)
- Removed Death Override Mode Debug Move Spawn Setting
- Fixed Lose Items Option for Death Override Mode not disabling
- Fixed all pet's AI and Tags (The wolf is no longer a 'bandit dog' and the horse should now be ride-able in 'both' ways... ^.- They still don't wonder on their own, working on that one.)
- (3.4) Fixed MCM not updating pages properly
- Fixed Typos in the MCM (I'll get them all eventually...)
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Succubus Heart 3.4 (This update is a shift toward Passives instead of spells, read FAQ/News for V3.4 for more info)
- Integration of Soul Pets into Succubus Heart has begun
- - - Soul Pets will still have a standalone version for non-SuH users in the future
- Changed primary update rate to 1 second (from 5)
- - - This is less error prone but higher in script weight, no direct gameplay effect
- Changed MCM structure in most menus to be easier to navigate / search
- Changed Soul of Life/Magic/Power cap increase to 2 (was 1)
- Changed Vitality Stone cap increase to 5 (was 2)
- Changed minimum status to 10 (was 1)
- Changed Spells / Passives menu to have spells as "Legacy" (Menu will be "Passives" in the future)
- Added a Death Override Mode which respawns the player instead of dieing (WARNING : Currently in a very basic state and could cause issues, leave disabled if you use other death alternative mods)
- - - Currently the "DEBUG" option in the MCM must be used to make a spawn point otherwise you'll appear in the incomplete 'Succubus Realm' (use any fast-travel command to leave)
- Added a 'Succubus Realm' (Currently incomplete)
- Added "Restrict Act" setting (limits SuH tiggered animation tags)
- Added Soul Pets Mechanics! (Fully integrated my other mod into SuH)
- Added Dog Pet for summoning
- Added Wolf Pet for summoning
- Added Horse Pet for Summoning
- Added Train Pet spell (Starts act with currently summoned pet)
- Added automatic pet recovery system (moves pet to player when changing locations.. most of the time)
- Fixed Always Drain Kill option not enabling
- Fixed Skill Level calculating buffs into SP cost
- Fixed a few Typos (there's still more tho...)
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Succubus Heart 3.2
- Changed Desire Drain now defaults as off
- Changed XP Gain now earns 2% upon leveling in Heart Levels
- Changed XP cost to be halved (refer change above)
- Changed Force Mastery to decrease by 2% per level (Was 1%)
- Added Force required for SP now decreases with player level
- Added notification when Desire Drain begins draining status
- Fixed several spells learning without XP actually being consumed
- Fixed Status Overrides not working/displaying properly
- Fixed Cursed Blood [Hate] not working in all cases
- (3.21) Fixed incorrect values triggering when player was victim
- (3.22) Added method for pets from my "Soul Pets" mod to ignore absorption
- (3.23) Uh.. I messed up 3.22 by implementing the reverse effect... fixed now!
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Succubus Heart 3.1
- Changed the MCM menu name to "_Succubus Heart" so it appears at the top
- - - (MUST USE "setstage SKI_ConfigManagerInstance 1" in console to reset MCM names/registers)
- Changed XP level scaling on all default drain and consumption effects to 5 (was 2 and 1)
- Changed default Desire Generation to 1 per second (was 0.4 per second)
- Changed Desire Drain limit to 1200 (drain begins at and above 1200)
- Changed Sexual Entice Desire requirement to 300
- Changed Sexual Enrage Desire requirement to 120
- Added Desire Generation setting (changes Desire gained for every second, can be 0)
- Added Drain Always Kills option (kills target after an act with drain)
- Added level scaling to status caps (Adds 2 status per level)
- Added another overlap check to combat seduction (Player should not overlap in any scenario)
- Fixed/Changed some MCM typos and Help entry wording
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Succubus Heart 3.0
- Changed - Optional - Uncapper no longer gives status on level-up
- Changed Seduction Spell visual effects
- Changed Seduction Spell cast time to be lower (0.5 -> 0.2sec)
- Changed Death Drops to always give a drop when enabled
- Changed Status Cap Level costs to scale linearly (instead of exponentially)
- Changed Base XP earn value (20->25)
- Added overlap check to combat seduction to help prevent overlapping animations
- Added Death Drops option [Enables/Disables Death Drops Mechanic]
- Added level scaling to Soul of Experience [Gives 2 bonus XP per-level]
- Fixed Seduction Spells having Hit Events (would trigger Submit Mods)
- Fixed some missing references
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Succubus Heart BETA 3.x (0.7)
- Changed XP values for Heart Levels (For more senseable scaling)
- Changed Level Scaled XP (More XP for Higher Levels)
- Changed Drop Rates so rares/uncommons appear more often
- Changed/Added visual effects for all spells
- Added 'Blank Page' cover image to the MCM
- Added Desire Drain option (Enables/Disables Desire Drain Mechanic)
- Added cast time and skill leveling to all spells
- Added Status Cap and Absorption Override options
- Added Hover/Display text to Help's Reference Category
- Fixed incorrect MCM sorting
- Fixed empty MCM entries when starting a new game
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Succubus Heart ALPHA 3.x (0.6)
- Changed Status Cap cost to be a bit cheaper (again)
- Changed Drain Kill to calculate based on Current Health (was Base Health)
- Changed Increase Rank to Rank Up on Passives
- Changed Saving Essence Passive to apply before combat seduction
- Added Rank Down to Passives
- Added Hover/Display Text entries for all MCM items
- Added Vocabulary section to Help menu (for clarity)
- Added Night's Embrace Spell (Auto-Learned - Forces sleeping actors to submit)
- Added calculations to Passives Display Text (shows actual values)
- Added Gifted Consent Passive (Grants consensual partners stat)
- Added Force Master Passive (Decreases required Force for SP)
- Added Consensual Drain Setting (Enables/Disables drain on consensual partners)
- Fixed Vital Drain [Base-Love] from not working when 2 stack values were the same
- Fixed Vital Drain [Base-Love] Notification Display
- Fixed Vital Drain [Hate] should now be properly named
- Fixed Magicka/Stamina drain being effected by Health Absorption
- Fixed Passives below Masochist leveling Masochist instead of themselves
- Fixed Masochist Passive not working
- Fixed Saving Essence Passive consuming stacks at rank 0
- Fixed Saving Essence Passive working above 30% (instead of below)
- Fixed some Items being improperly tagged
- Fixed Stacks Mechanic (Should be working properly now)
- Fixed player hit effects not updating with the mod
- Fixed a few typos in the MCM
- Fixed -Compatibility- Sperm/Milk not working in iNeed (Hopefully)
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Succubus Heart ALPHA 3.x (0.5)
- Removed 100 XP bonus on NPC deaths (replacing with drops system)
- Changed Status Cap costs to be more reasonable
- Changed some MCM sorting
- Changed base XP earn value (10 -> 20)
- Changed Sperm and Milk to be tagged as Food Items (Still acts as ingredients)
- Added Desire Drain Mechanic (After 800 Status converts to Force over-time)
- Added Help Menu Entries (filled it out)
- Added two new rare drops
- Added Sexual Entice Spell (Starts a consensual act - Get through Desire)
- Added Self Pleasure Spell (Starts a solo act - Auto Learned on update)
- Added Focus Shot [Love] Spell (Stronger version of Base)
- Added Cursed Blood [Base] Spell (Targets take extra damage on hit)
- Added Cursed Blood [Love] Spell (Stronger version of Base)
- Added Cursed Blood [Hate] Spell (Kills target after an act)
- Added Vital Drain [Base] Spell (Absorbs status from targets)
- Added Vital Drain [Love] Spell (Stronger version of Base)
- Added Vital Drain [Hate] Spell (Takes status and damage the target)
- Added Spirit Mend [Base] Spell (Converts Magicka to Health)
- Added Spirit Mend [Love] Spell (Stronger version of Base)
- Added Spirit Mend [Hate] Spell (Converts Desire to status)
- Added Soul Bend [Base] Spell (Takes status for high damage)
- Added Soul Bend [Love] Spell (Stronger version of Base)
- Added Soul Bend [Hate] Spell (Uses their own status as damage)
- Added Intimate Touch [Base] (Damage target without aggression)
- Added Intimate Touch [Love] (Stronger version of base)
- Added Intimate Touch [Hate] (Removes enemy Stamina and Magicka)
- Added Magicka Cast costs to all Focus Shot versions
- Added passives system which uses a new ranks system
- Added Perfect Orgasm Passive (Increases rare drop chance)
- Added Luscious Liquids Passive (Recover on sperm/milk consumption)
- Added Masochist Passive (Grants Desire when hit)
- Added Self Stacker Passive (Grants stacks based on gender)
- Added Value Stacker Passive (Increases stacks gained)
- Added Death Drops system (Souls will be placed in dying NPC inventories)
- Added six new Soul Items (Death Drops)
- Fixed Essential in Act setting causing drain kill to not work
- Fixed Spells not swapping out properly when learning new versions
- Fixed Succubus Absorption working in solo acts
- Fixed Solo animation triggering
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Succubus Heart vR 0.4
- Removed Pets and Crafting from MCM
- Changed "Focus Shot [Drain]" to "Focus Shot [Hate]"
- Changed effect of Focus Shot [Hate] (was Drain)
- Added more validity checks to Combat Seduction
- Added MCM update function (will show a notification upon updates)
- Added XP to SP converter to Skill Levels
- Added Rare Drops system (Small chance in every act with more than 1)
- Added a new rare drop
- Fixed more cases of overlapping animations
- Fixed Invalid Skill Leveling Values
- Fixed several typos in the MCM
- Fixed some MCM values not updating when changed
- Fixed "sp to next" value not updating correctly in Skill Levels
- Fixed XP Gain not showing properly in Status
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Succubus Heart vR 0.3
- Added spell "Focus Shot" [Base] version
- Added spell "Focus Shot" [Drain] version
- Fixed improper release pack format ("Script" should have been "Scripts")
- Fixed Sex Drops not being given to the player
- Fixed Combat Seduction not allowing the player to submit
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Succubus Heart vR 0.2
- Changed and vastly improved ANIMcalc function (Improved animation sorting)
- Changed Desire generation to 2/5sec
- Enabled Orgasm effect on Desire (converts 80% into XP)
- Added Combat Seduction Health threshold settings
- Enabled homosexual settings
- Enabled "NPCs Essential in Act" setting
- Fixed animations triggering even when invalid
- Fixed females taking dominate position inappropriately
- Fixed Aggressive / Passive animations tagging incorrectly
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Succubus Heart vR 0.1
Initial Re-write release
- Added MCM with all 7 menus
- Status, Skill, and Heart menus are now functional
- Added Sperm and Milk sex drops
- Sperm and Milk consumption effects now enabled
- Sex Effects are now enabled (Absorption)
- "kill effects" implemented (Test effect - 100XP earned when killing an NPC)
- Stacks system enabled (Nothing uses them yet)
- Combat Seduction - Basic Test Version release
- Other basic stuffs